Tag: policy

Chipping children: paranoia or panacea?

Posted on 03/17/08 by Dennis Maynes, Chief Scientist, Caveon Test Security 1 Comment

The ACLU is opposing a pilot project in Rhode Island to track students as they enter and exit school buses. “Steven Brown, executive director of the Rhode Island chapter of the American Civil Liberties Union, [called] the plan ‘a solution in search of a problem’ and saying the school district already should have procedures in [...]

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You can manage and you can measure!

Posted on 03/06/08 by Dennis Maynes, Chief Scientist, Caveon Test Security No Comments

The Association of Test Publishers (ATP) Conference of 2008 ended yesterday. As always, it was a good conference. In 2004 we stated, “You can’t manage what you don’t measure.” Being a sponsor of the conference, we placed a bag of M&M’s (i.e., manage and measure) in each attendee’s conference packet. And, we printed the message [...]

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Can you keep cheaters from hurting you?

Posted on 02/28/08 by Dennis Maynes, Chief Scientist, Caveon Test Security 1 Comment

They say that cheaters only hurt themselves. In all honesty, I think that a cheater said that and we believed him. It is often the case that cheaters hurt the people who gave them the test more than themselves. If you are responsible for giving tests, some fool will eventually cheat on your test. How [...]

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The confused controversy of cell phones in schools

Posted on 02/25/08 by Dennis Maynes, Chief Scientist, Caveon Test Security 2 Comments

The State of Florida recently imposed a cell phone ban on students while taking the FCAT. All the parents of school children in the state received a letter explaining the ban. On the other hand, the Legislature in the State of Utah voted down a bill that would require school districts to establish policies governing [...]

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Can you prove cheating on tests using statistics?

Posted on 02/11/08 by Dennis Maynes, Chief Scientist, Caveon Test Security No Comments

There is a children’s game known by various names as “Whisper,” “Secrets,” or “Gossip” where a secret is shared and passed from one player to the next. The last player hearing the secret says it aloud, often with hilarious results. These same distortions happen in the news media, as journalists cite other reports or each [...]

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